
The Kickstart RT SDK enables developers to get more realistic dynamic lighting into their game engines in a much shorter timespan than traditional methods. It is a cross-API, cross platform solution that brings real-time ray-traced reflections, shadows, ambient occlusion and global illumination to game engines.
Vendor
NVIDIA
Company Website



NVIDIA Kickstart RT SDK enables developers to integrate more realistic dynamic lighting into their game engines in a much shorter timespan than traditional methods. It is a cross-API, cross-platform solution that brings real-time ray-traced reflections, shadows, ambient occlusion, and global illumination to game engines. This SDK forgoes traditional Direct3D 12 API requirements and invasive changes to existing material systems, providing a one-stop shop for real-time ray-tracing effects.
Features
- Ray-Traced Global Illumination and Ambient Occlusion: Provides subtle indirect light that enhances a scene by capturing dynamic contributions to indirect lighting and tracing them in the scene.
- Ray-Traced Reflections: Renders reflections of dynamic geometry not on screen, increasing the dynamic immersion of a scene without needing to prepare and bind a list of materials to trace against.
- Ray-Traced Shadows: Offers higher fidelity shadows compared to traditional shadow mapping techniques by casting rays across a scene to realistically account for characters, objects, and foliage that block light.
- Cross-API and Cross-Platform: Provides APIs via Direct3D11, Direct3D12, and Vulkan, and can run on Windows and Linux systems.
- Faster Integration Time: Reduces the time required to integrate realistic dynamic lighting into game engines by avoiding traditional Direct3D 12 API requirements and invasive changes to existing material systems.
Benefits
- Enhanced Realism: Delivers more realistic dynamic lighting effects, improving the visual quality of games.
- Efficiency: Reduces development time and effort by providing a comprehensive solution for real-time ray-tracing effects.
- Flexibility: Supports multiple APIs and platforms, making it suitable for a wide range of game development environments.
- Immersive Experience: Increases the dynamic immersion of scenes with high-fidelity reflections, shadows, and ambient occlusion.