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Cinema 4D plugin enabling fast browsing and application of HDRI environments for Redshift, Octane, and Arnold render engines.

Vendor

Vendor

Greyscalegorilla

Company Website

Company Website

Product details

HDRI Link is a Cinema 4D plugin designed to streamline the process of browsing, previewing, and applying HDRI environments in 3D scenes. It connects directly with popular third-party render engines like Redshift, Octane, and Arnold, allowing users to quickly experiment with lighting setups by dragging and dropping HDRIs from Greyscalegorilla’s growing library or their own collections. The plugin is exclusive to Greyscalegorilla Plus members and is optimized for speed and workflow efficiency, making it a valuable tool for 3D artists and motion designers working in Cinema 4D.

Key Features

HDRI Link Tag Enables direct connection between Cinema 4D lighting parameters and HDRI environments.

  • Attach the tag to a light or relevant object.
  • Facilitates seamless HDRI assignment and switching.

HDRI Browser Provides a fast, visual interface for browsing hundreds of HDRIs.

  • Instantly preview different lighting setups.
  • Drag and drop HDRIs into your project.

Preview Mode Allows users to see lighting changes in real-time before finalizing.

  • Quickly test multiple HDRIs.
  • Optimize scene lighting without rendering.

Third-Party Render Engine Support Works natively with Redshift, Octane, and Arnold.

  • Switch between supported render engines mid-project.
  • Maintains compatibility with Greyscalegorilla HDRI packs and user HDRIs.

Growing HDRI Library Integration Access to curated HDRI collections from Greyscalegorilla.

  • Includes Pro Studios Metal, Ultimate Skies, Area Light Maps, and more.
  • Compatible with user-supplied HDRIs.

Benefits

Workflow Efficiency Significantly reduces time spent searching and applying HDRIs.

  • Instantly browse and apply lighting.
  • Streamlines creative experimentation.

Consistent Compatibility Ensures lighting workflows remain consistent across major render engines.

  • Easily switch renderers without redoing lighting setups.
  • Centralizes HDRI management in one interface.