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FalcorNVIDIA

Falcor is an open-source real-time rendering framework designed for rapid prototyping with advanced graphics features.

Vendor

Vendor

NVIDIA

Company Website

Company Website

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Product details

Falcor is an open-source real-time rendering framework designed specifically for rapid prototyping. It accelerates discovery by providing a rich set of graphics features, typically available only in complex game engines, in a modular design that leaves the researcher in command. Falcor is professionally designed and maintained by NVIDIA and welcomes contributions from the community, especially from researchers implementing published algorithms.

Features

  • Support for DirectX Ray Tracing (DXR): Enables advanced ray tracing capabilities.
  • Physically-Based Shading System: Provides realistic shading and lighting.
  • Thin Abstraction Layers: Built on top of DirectX 12 and Vulkan for flexibility.
  • Modular Library: Includes modern graphics techniques.
  • Stereo Rendering: Uses OpenVR for immersive experiences.
  • Animation Paths: Supports cameras, lights, and meshes.
  • Video Capture: Facilitates recording of rendering sessions.
  • 3D Asset Formats: Supports common formats like FBX and OBJ.
  • Scene Editor: Allows quick arrangement of meshes, lights, and cameras.

Benefits

  • Rapid Prototyping: Accelerates the development of new graphics techniques.
  • Flexibility: Modular design allows for easy customization and extension.
  • Community Contributions: Encourages collaboration and innovation.
  • Realism: Advanced shading and ray tracing provide high-quality visuals.
  • Ease of Use: Intuitive tools and support for common asset formats.
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